Some websites are spefic to your program. IF your using blender go for native blend files, ect ect. Sometimes there is so much detail needed that to make it would be days or weeks, this is when spending the $50 to $100 would be worth it, and lets face it most models can be had for a song.Īlways try to get FBX format if you can, its one of the most robust formats. This will get a project going much faster if you throw money at it. pay when it would take you many hours to get even close to a model that you can buy for $50 bucks.90% of the time i have to retexture and rescale them, but they get up and running much faster than if i had to create them from scratch.Īs i'm a good texture artist and every object really needs to have a good UV map created for it alot of times i'll have to do that as well.įinally you run it through substance painter with your UV and make custom maps for it and it's a brand new object. When i create a set, the first thing i do is look for freebie objects. Why re-invent the wheel over and over when there are tons of online resources for you to use.
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